Netflix acquired Night School Studio

It is not a day or two for the well-known streaming service Netflix to enter the game field. As early as May of this year, there was news that Netflix intends to develop a collection of mobile games similar to Apple Arcade but on a small scale, without ads, for Netflix subscribers. In July, Netflix hired Mike Verdu, who was the vice president of VR/AR content at Facebook, as the vice president of game development to form a game video department. And now Netflix has a new move, acquiring the indie game developer Night School Studio.

This Night School Studio’s first game “Oxenfree” was very popular overseas when it was launched in 2016. After being acquired by Netflix, they will continue to develop a sequel to “Oxenfree”. Sean Krankel, the co-founder of Night School Studio, wrote on the official page:

Night School wants to stretch our narrative and design aspirations across distinctive, original games with heart. Netflix gives film, TV, and now game makers an unprecedented canvas to create and deliver excellent entertainment to millions of people. Our explorations in narrative gameplay and Netflix’s track record of supporting diverse storytellers was such a natural pairing. It felt like both teams came to this conclusion instinctively.

This is Netflix’s first acquisition of a game developer, and it certainly won’t be the last. As Netflix mentioned before, they will cooperate with developers all over the world and hire talents in the industry to provide diverse exclusive games for different players.
At present, neither Netflix nor Night School Studio has indicated whether the sequel of “Oxenfree” will appear on the Netflix platform, and no one knows in what form Netflix will provide game services to players.