Need for Speed Unbound for PC supports DLSS 3 and FSR 2.2
The Need for Speed series is one of EA’s famous IPs. Since the first work was launched in 1994, it has had a large number of loyal players. The latest work in the series Need For Speed Unbound will be released on December 2 this year, landing on Xbox Series X/S, PlayStation 5, and PC platforms.
Andrei Shires said that Need for Speed Unbound is a game that pays great attention to the smoothness of the picture, and believes that supporting Nvidia’s DLSS 3 technology is very positive and can benefit players. Many players worry that DLSS 3 may cause additional delay, which may be a fatal shortcoming for racing games with high-speed requirements. In this regard, Andrei Shires confirmed that the development team has conducted relevant tests, and the player experience will not be affected after DLSS 3 is turned on.