Nvidia today released the PC version of the ray tracing technology promotional video of “Battlefield 2042”, showing the real game graphics with the support of GeForce graphics cards, and revealed some details of cooperation with DICE on “Battlefield 2042”. In addition to supporting NVIDIA DLSS and NVIDIA Reflex, this game will also support Ray-Traced Ambient Occlusion (RTAO) to improve the gaming experience.
Nvidia said that “Battlefield 2042” will soon support ray tracing technology to create more realistic scenes, limited to Nvidia GeForce RTX graphics cards on the PC platform. At the same time, ray-traced ambient occlusion requires a GPU that supports DXR, which can display shadows more accurately, and the dedicated RT core of the GeForce RTX graphics card can accelerate related workloads.
“Battlefield 2042” will land on PC, Xbox Series X/S, Xbox One, PlayStation 5, PlayStation 4 platforms, of which the PC platform, PlayStation 5, and Xbox Series X/S support 128 players, Xbox One and PlayStation 4 support 64-player battles. DICE developers said that “Battlefield 2042” will not provide 120Hz support on next-generation game consoles when it is released.
“Battlefield 2042” will be officially released on November 19, 2021, and will be available for early access from November 12, 2021. DICE officials have previously announced the configuration requirements for the PC platform.