Intel splits accelerated computing and graphics divisions
Intel began to form a GPU team in 2016. In 2017, it recruited Raja Koduri from AMD and publicly disclosed its discrete graphics card development plan. The Accelerated Computing and Graphics Division (AXG) was established in June 2021. As of August 2022, it has accumulated a loss of US$2.1 billion. Earlier analysts said that AXG may be cut.
Intel recently announced organizational adjustments, splitting AXG into two teams, of which the Consumer Graphics team will join the Client Computing Group (CCG), and the Accelerated Computing team will join the Data Center and Artificial Intelligence (DCAI) business unit. At the same time, Raja Koduri, executive vice president of Intel, will resume his role as chief architect. He will work with Intel’s design team to focus on the development of CPU, GPU, and AI technologies, and accelerate the advancement of high-priority technical projects.
Raja Koduri left AMD to join Intel at the end of 2017, and was immediately appointed as Intel’s chief architect and served as senior vice president of the newly established chip and computer vision group. In June 2021, he served as the general manager of the newly established AXG, and in April 2022, he was promoted to executive vice president. After this organizational adjustment, Raja Koduri’s role is similar to when he first joined Intel.
Intel said in an interview with TomsHardware that this organizational adjustment will not affect the research and development of the Arc series of graphics cards. Intel remains fully committed to its existing discrete graphics roadmap and is on track to launch its second-generation Battlemage and third-generation Celestial gaming graphics cards. According to previous reports, most members of the development team have invested in the development of the second-generation product Battlemage, and the early driver and software stack work are also in progress.