Before the official release of the 12th-generation Core series processors, Intel has sent a new game development guide to game developers to better optimize Alder Lake’s next-generation hybrid architecture. In this guide, Intel explains in detail the various methods of pushing workloads to specific cores and
confirms that there is a compatibility issue between the Alder Lake processor and DRM solutions (such as Denuvo), and the game needs to be updated to support it.
Intel has marked more than 90 games with DRM problems, but with the recent gradual updates of game developers, there are currently only three games left (Assassin’s Creed: Valhalla, Fernbus Simulator, Madden 22). For gamers who build the Alder Lake platform, this is certainly good news. You don’t have to worry about compatibility issues between your new console and the game. Although the 12th-generation Core series processors have only been launched for more than a month, they are advancing very quickly. According to the current update progress, I believe that the DRM problems of the remaining three games will also be resolved soon.
The core of the DRM problem stems from the new generation hybrid architecture adopted by Alder Lake, which has a performance core based on the Golden Cove architecture (Performance Core) and an energy efficiency core based on the Gracemont architecture (Efficient Core). DRM solutions will be recognized Alder Lake processors as two different systems, resulting in forced quitting of the game. In fact, gamers can disable E-Core and only use P-Core to ensure that the game will not be forced to quit.