Nvidia launches Omniverse Cloud
In Nvidia Omniverse Cloud, users can realize one-click simple sharing of Omniverse scenes through Nucleus Cloud, without deploying Nucleus locally or in a private cloud, sharing and collaborating 3D assets in real-time. It also includes Omniverse Create, an application that lets technical designers, artists, and creators interactively build 3D worlds in real-time. With View for non-workstation users, Omniverse scenes can also be streamed on the GeForce NOW platform, powered by NVIDIA RTX GPUs in the cloud.
“Designers working remotely collaborate as if in the same studio. Factory planners work inside a digital twin of the real plant to design a new production flow. Software engineers test a new software build on the digital twin of a self-driving car before releasing it to the fleet. A new wave of work is coming that can only be done in virtual worlds,” said Jensen Huang, founder and CEO of NVIDIA. “Omniverse Cloud will connect tens of millions of designers and creators, and billions of future AIs and robotic systems.”
- Omniverse Audio2Face, an NVIDIA AI-powered application that enables character artists to generate high-quality facial animation from just an audio file. Audio2Face now supports full facial animation and artists will have the ability to control the emotion of the performance as well. With Audio2Face game developers can quickly and easily add realistic expressions to their game characters, which can facilitate a stronger emotional connection between the gamer and the game characters, expanding immersion.
- Omniverse Nucleus Cloud, now in early access, enables one-click simple sharing of Omniverse scenes, removing the need to deploy Nucleus locally or in a private cloud. With Nucleus Cloud, game developers can easily share and collaborate in real time on 3D assets among internal and external development teams.
- Omniverse DeepSearch, an AI-enabled service now available for Omniverse Enterprise subscribers, that allows game developers to use natural language inputs and imagery to instantly search through their entire catalog of untagged 3D assets, objects and characters.
- Omniverse Connectors are plugins that enable “live sync” collaborative workflows between third-party design tools and Omniverse. The new Unreal Engine 5 Omniverse Connector allows game artists to exchange USD and material definition language data between the game engine and Omniverse.
Both content creators and game developers can benefit from this software stack and platform upgrade from Nvidia.