Emerging Details of PlayStation 6: Sony’s New SoC Design and GDDR7 Integration

Previous reports suggest that Sony’s next-generation PlayStation 6 will not be released until at least 2027, aligning with the life cycle of the current product. Mark Cerny, who served as the architect for the PlayStation 4, PlayStation Vita, and PlayStation 5, will continue to spearhead the development of the new gaming console.

According to RedGamingTech, the PlayStation 6 is still in its early stages, with CPU and GPU specifications yet to be finalized. In terms of overall APU development, Sony lags behind Microsoft. Sony is currently contemplating a new SoC design that utilizes chiplets, aiming to more efficiently handle hybrid workloads with large caches. As the new gaming console will likely employ GDDR7, latency is a crucial issue that developers are considering.

Although the overall specifications for the PlayStation 6 remain undetermined, Sony has expressed its commitment to advancing generative artificial intelligence and ray tracing technologies. Generative AI has the potential to revolutionize all types of gaming, creating more interactive and immersive experiences even in single-player games. Sony has repeatedly emphasized the importance of ray tracing in its next-generation console, indicating that support for path-tracing technology will become widespread in future games. Sony also seems to be pursuing some form of light reconstruction technology, a topic discussed in recent presentations, though initially applied to film production.

Before the release of the PlayStation 6, there will be a PlayStation 5 Pro. In fact, the development of the PlayStation 5 Pro was completed before the launch of the PlayStation 5 in 2020. Unless there are major hardware issues, or the new president of SIE rejects the project, there are no other reasons to impede the release of the PlayStation 5 Pro.