Compared with FidelityFX Super Resolution 1.0, the new FidelityFX Super Resolution 2.0 has higher requirements for graphics cards. The FSR 2.0 is said to include anti-aliasing for better image quality, while players’ older graphics cards can still benefit from higher frame rates. AMD
provides a table covering support for Nvidia graphics cards, GeForce GTX 10 series based on Pascal architecture will also be supported, but higher quality mode recommends GeForce RTX 20/30 series cards.
FidelityFX Super Resolution 2.0 will have four different modes, namely Quality, Balanced, Performance, and Ultra-Performance, and the performance will vary depending on the mode selected and the GPU model. AMD also mentioned the time required for the game to integrate FidelityFX Super Resolution 2.0, which is less than three days if the game supports NVIDIA DLSS 2.x.
AMD will make FidelityFX Super Resolution 2.0 available to developers next quarter and will continue to open source it, with samples, APIs, and plugins available on the GPUOpen website later. In addition, AMD also confirmed that FidelityFX Super Resolution 2.0 can run on Microsoft’s Xbox series of game consoles, but did not provide a specific timetable.