Tag: NetEase

  • NetEase spent 100 million euros to acquire game developer Quantic Dream

    A few months ago, NetEase announced that its gaming division, NetEase Games, had acquired the game developer Quantic Dream, becoming NetEase Games’ first studio in Europe, an important step in realizing NetEase’s vision to support global innovation and game development. NetEase invested in Quantic Dream in early 2019, and the two parties established a partnership. News of the acquisition began to circulate in late March 2022, but NetEase did not disclose the specific amount of the acquisition.

    According to Insider Gaming, it has been learned that NetEase spent about 100 million euros to acquire Quantic Dream. Quantic Dream founder and CEO David Cage and his family hold 51% of the shares, which means that the proceeds will reach around 50 million euros.

    In 2019, the French Parliament passed the PACTE law, and all employees can obtain shares in Quantic Dream, aiming to better share the value created by the company. A source disclosed the amount NetEase obtained after the acquisition, which was probably between 50,000 Euros and 100,000 Euros. Then calculate NetEase’s bid based on the proportion of Quantic Dream shares that you own.Quantic Dream, led by David Cage is one of the world’s premier independent video game developers. Founded in Paris, France 25 years ago, it has developed many games such as “Heavy Rainä”, “Beyond: Two Soulsä” and “Detroit: Become Humanä”. It has its own unique way of storytelling.

    Quantic Dream announced in 2021 that it will participate in the development of the new action-adventure game Star Wars: Eclipse. Rumor has it that Quantic Dream has hit a snag with the game’s development, and its Paris studio has a fair amount of vacancies and is currently struggling with hiring.
  • NetEase acquires game developer Quantic Dream

    NetEase announced that its gaming division, NetEase Games, has acquired game developer Quantic Dream, becoming NetEase Games’ first studio in Europe, a major step in realizing NetEase’s vision to support global innovation and game development.
    Led by David Cage and Guillaume de Fondaumière, Quantic Dream is one of the world’s premier independent video game developers. Quantic Dream was established 25 years ago in Paris, France, and is the creator of iconic games such as Heavy Rainä, Beyond: Two Soulsä, and Detroit: Become Humanä. Quantic Dream announced in 2021 that it is working on the development of a new action-adventure game, Star Wars Eclipse.

    NetEase invested in Quantic Dream in early 2019, and the two parties established a partnership. News of the acquisition began to circulate in late March this year.

    NetEase Games first invested in Quantic Dream three years ago,” said Guillaume de Fondaumière, Co-CEO and Head of Publishing for Quantic Dream. “Over this period, we had the opportunity to work closely together and saw first-hand how like-minded and complementary we are. NetEase Games’ acquisition comes as a natural evolution in this process and creates a unique opportunity to boost Quantic Dream’s growth by giving our production and publishing teams all the necessary means to excel.

    Today marks an important milestone for our studio after a quarter century of complete independence,” said Quantic Dream’s founder, CEO and writer-director David Cage. “NetEase Games values our creative freedom and the drive and passion of our uniquely diverse team. We will now be able to accelerate the vision we share as a group, of creating landmark titles that touch people on an emotional level. We have highly differentiated games in the making and I truly believe that the best is yet to come from Quantic Dream. I am particularly proud that our employees, who were offered a significant share of our capital over the past years, will fully benefit from this acquisition. It is a testimony to our continued commitment to reward all those who have made Quantic Dream the successful studio it is today.

    NetEase said that after the acquisition, Quantic Dream will continue to operate independently, focusing on creating and publishing its video games on all platforms, as well as supporting and publishing games developed by third parties, while leveraging NetEase’s resources and development capabilities in games.

  • NetEase established first-party studio Jackalope Games in the United States

    NetEase announced that it will open a new first-party studio in Austin, Texas, called Jackalope Games, which is mainly responsible for the development of PC games and console games, and will give sufficient funds and creative space to create exciting new games.
    Jackalope Games will be led by gaming industry veteran Jack Emmert, whose work includes City of Heroes, Neverwinter, Star Trek Online, and DC Universe Online, etc., and have very rich experience in MMORPG development.

    Jack Emmert said in the announcement:

    NetEase Games is the best possible place for me and my team to thrive. We share the same passion– to create engaging online universes for gamers worldwide. NetEase Games is providing the support and resources needed to build a great studio and great games.

    Jackalope Games is NetEase’s first first-party studio in the United States. It will operate independently and have autonomy in game development and distribution. Although based in Austin, Texas, Jackalope Games will use virtual offices to recruit talent from around the world. It is understood that the first project of Jackalope Games will be fully funded by NetEase.

    In the past year or so, NetEase has created a number of game studios, all of which have hired veterans in the game industry to lead them, and are very enthusiastic and enthusiastic about game development. The establishment of Jackalope Games represents a new direction for NetEase in the game business, creating new games that can excite players around the world.

  • Newzoo: the cloud streaming game market will grow quadruple in 2024

    According to a recent research report by game market data analysis company Newzoo, a total of 21.7 million cloud streaming game service users will contribute $1.5 billion in revenue in 2021, and it is expected that the revenue of the cloud streaming game industry will increase fourfold in 2024, reaching a scale of US$6.3 billion, and the number of users will also expand to 58.6 million.

    Since it is not limited by platforms, hardware specifications, etc., Newzoo also expects that cloud streaming games will attract more users to join. At the same time, more players will join the competition in this market, and even attract more players who were not originally developed in the game market to join. For example, Netflix has already entered the mobile game market. Although it is still played through the App Store or Google Play Store, it may further connect to the cloud streaming game form in the future, so that users can have a more convenient playing experience.

    At present, companies including Microsoft, Sony, Amazon, Tencent, NetEase, NVIDIA, etc. have already deployed cloud streaming game services, and although Google has also announced that it will enter this market with Stadia services, however, the difficulty of self-production of content is still high, and finally, Google chose to abolish its own game content team and only maintains technology supply in cooperation with external companies. As for Ubitus, which has already deployed in the cloud streaming game market quite early, it has locked in the commercial market from the beginning and cooperated with content companies to develop.