“The Medium” game officially supports AMD FidelityFX Super Resolution
The Medium is a psychological horror video game developed and published by Bloober Team. The game has a complex storyline with ambiguous moral boundaries, exploring the two worlds of reality and spirit at the same time, a dark world inspired by Polish painter Zdzisław Beksiński. The game developer Bloober Team improved the game very quickly, and soon supported Nvidia’s ray tracing and DLSS technology.
Although the number of games that support AMD FidelityFX Super Resolution at this stage is still limited, and can’t be compared with games that already support NVIDIA’s DLSS technology, they are developing very rapidly. With Sony’s further use of FidelityFX Super Resolution on the Playstation 5 and Microsoft on the Xbox platform, I believe the number will continue to increase.