NVIDIA GeForce Game Ready 526.86 WHQL driver: Optimize for Call of Duty: Modern Warfare II

NVIDIA releases GeForce Game Ready 526.86 WHQL Drivers to Provide the Best Gaming Experience for Call of Duty: Modern Warfare II, including performance optimizations, improved stability, fixes for previously reported corruption issues, support for NVIDIA DLSS super-resolution and ray-traced reflections, shadows, and ambient occlusion, and a 2.5x performance boost with NVIDIA DLSS.

Changelog

Fixed Issues

  • [Call of Duty: Modern Warfare II] Flashing corruption can be seen randomly while playing the game. [3829010]
  • [Call of Duty: Vanguard] Game may randomly crash after extended gameplay [3841398]
  • VTube Studio crashes to black screen after driver update [3838158]
  • GPU may get stuck in P0 state after exiting certain games [3846389]
  • [Anvil Engine Games] Environment flickering [3843932]
  • Drop in 8K60 AV1 decoding performance on RTX 4090 [3835745]
  • [Forza Horizon 5] Some PC configurations may see rainbow-like artifacts in game after extended gameplay [3685123]

Known Issues

  • Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030]
  • [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings. [200742937]
  • Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
  • Maxon – Cinema4D + Redshift3D vidmemory allocations cause TDR or Driver Crash [3659104]
  • RedCine-X Pro potential crash while working with effects during video playback [3809401]
  • Desktop Window Manager (dwm.exe) service may report higher GPU usage on some RTX 30- series configurations [3830387]
    Workaround: disable Hardware-accelerated GPU Scheduling from the Windows Settings
  • [Daz Studio] Application crashes after updating to latest driver when trying to run simulation [3838022]

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