Google paid some OEM manufacturers and developers to keep the Play Store’s profit
In the previous article, we mentioned that public court documents showed that Google executives had proposed that the company draw Tencent to acquire 100% of EPIC’s equity in order to complete control of the company.
Another court document shows that in order to ensure the profit of the Google Play Store, Google has also launched a plan to pay some Android device manufacturers and large game developers.
Why pay manufacturers and game developers? This can prevent manufacturers from developing games to other stores and prevent developers from publishing games to other platforms.
The documents show that Google has signed agreements with some Android device manufacturers and other top video game companies that prevent Google from losing hundreds of millions of dollars each year.
If a developer publishes a game to the Google Play Store, it will need to pay Google a 30% recharge credit. The amount of game credit generated by large games every year is very high. But if the developer does not release the game to Google, Google will not be able to earn this part of the commission.
In the same way, if Android device manufacturers pre-install other stores, then Google will also not be able to earn this part of the commission, which will also affect Google’s profits.
For this reason, Google’s approach is to pay huge amounts of money to game developers and manufacturers, so that Android device manufacturers only pre-install the Google Play Store and not other stores.
At the same time, letting game developers only publish their games to the Google Play Store, so it actually becomes an unfair competition.